This week I implemented achievements, some secret score challenges and a system for unlocking Souls. I also spent some time thinking about how I want progress towards the demo and will hopefully have some more interesting content next week!
If you'd like to be more in the loop or share some thoughts on the game join the Discord!
Here's all the patch notes!
New Content
✦ Added 7 different "secret" score challenges.
✦ Added 3 achievements.
Bug Fixes
✦ Fixed Death Tag rest choice not making the tag be seen in the compendium.
✦ Fixed Conduit +1 not properly showing its stack amount in its status effect.
✦ Run time should no longer tick on the run end screen.
✦ Fixed some odd edge case UI bugs. (Tooltips are still cooked.)
Other Changes
✦ Now Grob and Ragnarra are locked behind victorious runs. Any previous stats you had earned will be kept even when they are locked.
