Hi all! Just announcing a very small Quality-of-Life update coming in advance of Next Fest. I will be adding a small amount of content to the demo as well on October 12th, 1 day before Next Fest begins!
Most importantly, I've migrated the game from Godot 4.4 to Godot 4.5. I haven't really done this for any good reason other than that I like keeping my engine up-to-date, but this caused a couple issues that I had to fix, delaying this update a week or so. If there are any issues that I may have missed, please report them in the Bug Reports channel on our Discord server!
CHANGES
All items now have descriptions!
Quick Travel introduced in tutorial
Quick Travel text will display green when a room can be traveled to
Potential Bug Fix: Black-screen bug should be fixed... currently not testable, hoping it works!
Intuition system now works with items on the ground
Settings accessible from menu screen
Window mode options in Settings/Pause Menu (Windowed, Maximized, Fullscreen)
Clicking on enemies with no item selected no longer passes turn (Sorry about that... it was a carry-over from an older movement system)
Healing area before demo boss
Tilde changed from "cancel" action to "drop" action
