Happy New Year!
This patch is the official end of this practice project! The game will be updated and improved over time but it is now time to move on and apply what we've learned towards a new game. Exciting things ahead!
Additions
Beast model has been replaced with a new one.
Added revised Emma monologues on meeting NPC for first time.
NPCs now have idle and facial animations.
Maze now has visual and audio hallucinations.
Added a "Game Paused" header to the pause screen.
Improvements
Increased time between phrases for the textual intro cutscene.
Lowered volume of background music and footsteps.
Maze teleporters now use interact instead of collision.
Updated chapel lighting to be less bright.
Bugfixes
Fixed Evelynn's position in the chapel so she isn't in the ground.
Fixed issue with save files being corrupted.
Fixed an issue where entering the maze without saving would cause a crash.
Chapel minimap now accurately reflects what the player can see.
Fixed an issue with Evelynn not spawning into the maze.
