🧟 Bug Fixes & AI Improvements
We’ve pushed a bug-fix update based on your reports — thank you for helping us make the game better!
🛠️ Bug Fixes:
1. Fixed a hilarious bug where potatoes appeared instead of bullets on the new table after level transition 🥔🔫
2. Warehouse item issue resolved: now properly recognizes storage on level 13
3. Fixed a case where NPCs freeze if a door is closed during patrol-related tasks
4. Corrected NPC info UI: no longer displays unnecessary "+" when asleep
5. Restored +1 hit bonuses to NPC cards from earlier levels
6. Fixed misaligned arrow damage calculation on Horde 2 and later
🤖 NPC Behavior Fixes:
1. NPCs now chat only while resting, not while sleeping
2. NPCs no longer enter patrol mode in panic when a closed door blocks them without a crossbow
3. Fixed strange interactions between exhaustion and closed doors
4. NPCs no longer get confused when waiting at a door while tired — improved patrol/wait animations
5. Fixed issue where NPCs would try to path through fences after door opens, ignoring current orders
This patch improves many edge cases around door handling, fatigue, patrol logic, and AI animation consistency.
More polish is on the way — stay tuned, and thanks for surviving with us! 🧠
