Most important changes:
Gameplay:
XP Loss will now only scale up to the maximum experience you need to get to the next level
So if it takes 10,000 experience from level 12 to 13, and you die multiple times on your journey to level 13 you will only be able to accumulate 10,000 experience
Sharp Block now only applies 1 stack of Bleed
Exploding block now properly deals damage, animation is still broken at the moment, working on a fix!
Enemies 6 levels above you will most likely instantly kill you from now on
Bugfixes:
Tooltips should now properly disappear after closing your inventory/menu
Fixed Crab Boss room and tower arena to properly respawn even if no players are around
Wands and bows should now correctly drop on the loot table if you're playing Mage or Ranger classes
