Design update (for testing purposes) to the Demo Playtest build.
This is an attempt to address some demo feedback. The goal is to improve onboarding by making the opening puzzles less obtuse and more optional, to improve the puzzle flow, and to give the player a little bit more freedom by making certain paths and puzzles optional further down the hallway.
Note: Save files from demo version 0.1.7 are not compatible because of significant changes to the puzzle flow
Changes:
- Added a simple tutorial puzzle at the start
- Redesigned the introduction puzzles at the start
- Redesigned the black window mechanic intro puzzle
- Redesigned and moved around several black window mechanic puzzles
- Added clarity to the "extra locked" buttons by tweaking the length and animation of the pins and the color of the base
I'd be curious to hear your thoughts on these changes :)
