Hi everyone! We're so excited to share the very first Devlog for Leaks in Space!
We (brother-sister) have been busy building some cool new features over the last few weeks. We've given the space station a fresh new look with improved graphics and GUI. There's lots more to come, but we really hope you like these changes and this Devlog format! ːsteamhappyː
Space Station:
We thought the old station graphics didn’t quite fit the game’s style and were either too detailed or went too dark. The new graphics are still a work in progress, but we think they look much more consistent with the overall world.
Ship Builder:
We’ve updated almost all of the game’s interface, especially the Ship Builder! Now you can build ships with multipart sides and craft each part using resources you find while exploring.

Power Node:
We’ve removed the old license system for the Ship Builder and replaced it with Power Nodes. Think of them like batteries! You’ll need enough Power Node capacity to install certain ship parts, like turrets, railguns, shields, and cores. Higher tier parts will need more Power Nodes. Parts like hull, armor, or any just structural in nature do need Power Nodes, free to place any as much as you like.

You can earn Power Nodes by completing any station objective missions available at space stations. The more missions you complete, the more powerful your ships can build! and of course the stations design as well can grow up to 3 different levels.
We’d love to hear your thoughts on this Devlog! And remember, we have a lot more to share, so be sure to follow our page to stay updated!
Want to drop us a suggestion/feedback? Hop on our discord server:
