Gameplay
Rich Ore State: Clicking a block will now automatically collect coins.
Falling Star Rift: Maximum level adjusted to 3, with ore yield increased per level.
Weak Point Rift: Maximum level adjusted to 3, with damage multiplier increased per level.
Talent Slots: Maximum capacity must now be unlocked with skill points.
Coin Upgrade: Copper coins can now be merged and upgraded in the Research Lab.
Coal Spirit: Devouring mechanics reworked; movement speed and devouring speed ncreased.
Arrow Equipment: Added a 2nd effect — Accuracy is increased when blocks are in a Weak Point state.
Presentation
CRT screen effect enabled by default.
Porter now displays stacked items as multiple objects instead of a single one.
Statistics: Changed to record production, collection, and loss per minute.
Heat Gauge: Added description for the cooldown mechanism.
Optimization
Limited the maximum number of copper coins on the field; excess coins will be immediately removed.
Optimized coin status checks, greatly reducing performance cost and improving efficiency for AI, Chain Lightning and other frequent queries.
Bugs
Fixed the issue where the Arrow Recovery talent was not working.
Fixed some interface display problems.
