Hi all, lets roll:
★★★ ADDED ★★★
# GENERAL #
- custom tags for "special" bar, with names of the currect aspect's mechanic/attribute ("Tumor stack" for the [aspect #1 "Hunger"], "Combat fury" for the [aspect #2 "Drive"] etc)
- [locked] label in the aspects screen (in addition to locked aspect's icon being greyed-out)
- Units with [shifting soul] mark (task-related) now also marked on the minimap
- in-text icons for "Necroneedle" item (belt slot) (Necroneedle and deathpin icons)
★★★ CHANGED ★★★
# GENERAL #
- unlocks of the meta-upgrade parameters (those that weren't unlocked yet) are pushed back in the line (retroactively) in favor of the rest of the unlocks (aspects, perks & items) that will now come first
- HUD of weapons combostack now have 3 modes: default "no full charges avaliable - stack HUD is not visible", alt #1 "bar also shows partialy charged [combostack charges]", alt #2 "on having below 1 [combostack charge], show transparent red-tinted maximum [combostack] size. Can be toggled in the settings [Gameplay] section
# ITEMS #
- "Grinder horns" (head), "Runic barrier" skill, added scaling (instead of flat bonus) for picking up "wrath sigils"
★★★ FIXED ★★★
# TASKS #
- "Ignite the shrines in unity", group were incorrectly switched sometimes, when you light the shrine of the different group before finishing the prev. one
- "Shifting souls", same unit could be set as marked target several times
