Just so you know, I have been working on the revamp almost everyday, however, I am mainly doing little mundane things for the time being, so I figured a video update would be kind of pointless. However, I am expecting a bit of a breakthrough soon, since I asked a person who knows how to code to help make the two plugins I need for basic functionality. So, I'm a touch excited about that. :D
However, if you must know what I've been working on most recently, I'll answer that with...*drumroll*...TILESETS! :D *crickets chirping* Okay, yeah, not very exciting. Especially considering I'm just reworking tilesets I already worked on. However, I thought of a way to make the tilesets even MORE high quality than they were before. It may not seem like much, but the ones I've been using up until this point had a pesky little pixel line that, while not immediately noticable, bugged the crap out of me. This new technique removes that. Hopefully. So far I haven't noticed anything wrong with my new method, however if something does go wrong...then I'll go back to the original method and just ignore that pesky little pixel. I've been posting them here (if Steam won't be a jerk and remove the link I post) if you're an RPG Maker Developer yourself and want to use 'em: http://forums.rpgmakerweb.com/index.php?/topic/60438-vx-ace-tileset-converted-to-mv/
Also, I made a comic for a class. I'm posting the pages stedily, so there aren't many up yet, but if you're interested, then go take a look here: http://cherry-sama.deviantart.com/gallery/58532915/I-Have-No-Idea-What-To-Call-This
td;lr version:
I've been working on this: http://forums.rpgmakerweb.com/index.php?/topic/60438-vx-ace-tileset-converted-to-mv/ and this: http://cherry-sama.deviantart.com/gallery/58532915/I-Have-No-Idea-What-To-Call-This