
🛠️ Deepstone Rift - Hotfix v0.1.1
⚙️ Gameplay & Mechanics
Door Repairs: Doors can now be repaired after taking damage, giving you more staying power during intense waves!
Advanced Door Control: Overhauled the door mechanics by introducing a new "push distance" variable. Every door in the game can now be precisely controlled.
Gem Optimization: Gems dropped by enemies will now combine on the ground. This keeps the battlefield much cleaner and helps improve performance during massive waves.
Dynamic Chest Spawns: Chests will now reliably spawn every 25 to 60 seconds during the Mining phase.
Cannon Tower Polish: Rolled out general improvements and tweaks to the Cannon Tower to make it feel better in combat.
🗺️ Level Design & Environments
Level Color Enhancements: Upgraded the color palettes across our stages to make the environments pop. We will be continuously improving level visuals over the long term!
Level 3 Fixes: Resolved platform collision issues and fixed the UI and enemy behaviors tied to the hidden door.
Level 6 Pathing: Fixed an issue where enemy pathing could break on this stage.
Global Colliders: Cleaned up various collision boxes across multiple levels to prevent entities from getting stuck or clipping.
🎨 Visuals, UI & Quality of Life
Upgrade Tree Visuals: Gave the new progression tree a massive visual glow-up with improved graphics and satisfying new animations.
General UI/UX Polish: Added various updates to the user interface and in-game animations for a smoother, more responsive experience.
Build Borders: Added clear visual borders while in Build Mode so you know exactly where you can and cannot place your towers.
Wave Tracker Improvements: Upgraded the enemy wave counter and incoming enemy indicators to give you a clearer read on the battlefield.
Localization Updates: Pushed updates to the game's localization files for better and more accurate text translations.
🐛 Bug Fixes
Fixed a frustrating bug where the camera would suddenly snap to the wrong position while placing towers.
Fixed an issue where UI buttons would occasionally vanish or fail to appear.
Fixed a visual bug where purchase buttons wouldn't change color instantly when your money balance updated.
Fixed an interface glitch that caused "0 Gems" to display incorrectly.
Cleaned up end-of-match behaviors to fix issues with lingering bullets and gems on the Game Over screen. Thank you, keeping sending us feedback!
