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Updates!

I am working on Single Player now, Multi is working pretty well and almost ready to move into beta. I have decided to stop producing legacy builds for awhile as they are time consuming and noone is using them except a couple people, ask me directly if you need one.

WINDOWS USERS
IF YOU HAVE NOT RUN RESET.REG YET YOU WILL FIND IT IN THE GAME FOLDER, YOU MUST RUN IT TO RESET YOUR CONFIG.

In this patch:

New Menu Screen

Actual Single Player!! (not just a rendered level but actual gameplay with goals) - Something evil lurks in the heart of our favorite satellite. (Boss/storyline/ending still under construction)

Separated weapons that use energy from those that use ammo; certain weapons now take ammo, which can be found around the levels.

Missiles also now require ammo which can be found around the levels.

Vorvados has been dressed up a bit bringing the total playable multi levels to 4.

All levels have had lighting and framerate optimizations.

All levels have been converted to use the new powerup system.

VR Development temporarily paused while things stabilize (Unity support has become a real pain in the ass what with having to run a certain version to support the new Rift sdk etc. - I do not want to go into the gory details).