A while ago, we shared our progress of creation and animation a Knight chess model.
In this devlog, we'll talk about the sound effect design for the Knight model. We have assigned sounds for his laser, which will be triggered when he attacks, effects for his side panels, opening, closing them, and for dying animation. In this video, you can see how this process looks like.
This is how we will work on each model in each faction.
Join our Discord and see you soon:)
