Hello, hope you're doing well today, so let's straight tight to the point;)
Character Selection
We have almost done the selection of characters for all 12 faction and parallel working on their animations and effects (appearance, disappearance, combat).


Ancient Knight Chess Piece
The knight in the ancient faction will be in the form of a drone and he will have a cool animation - when attacking a figure, he will release a beam and then do a backflip. Soon I will show the animation, how it will look.



Hair Physics Adjustment
This update is purely aimed at tweaking the hair animation, specifically the ponytail. We have adjusted its physics and collisions with clothing, so that now it animate correctly.
