It's a big day for this quirky roguelike, and you're all invited!
First off, I wanted to give my thanks to everyone who downloaded, wishlisted, shared or added Triumvora to their library, and to those that will! I hope Nextfest is as exciting for you as well!

You can finally acquaint yourself with the Creatures (which I sometimes affectionately call "Creachures"). Most of them will be gathering food, just like you, though some might end up fighting over it. You can get caught in the crossfire, or maybe you're the one that caused it? All that matters is that you make it out of Sector Zero as a Ruler.

This day also marks a big milestone for me as a developer. The game has come a long way from its prototype days, nearly a year ago. I thought I'd share some concept art!

Sector Zero is symbolic for me, as it's intentionally a "blank-slate" slice of Triumvora's world. The three other Sectors in the full game will have their own atmosphere, their own problems that your Creature will have to overcome, and their own Ruler to keep you on your toes.
What's your resource-management strategy? What Crown are you working towards? Have you reordered your attacks for different Passive Effects? I would love to hear how you're playing the Demo, I have yet to see two people play it the same way! (You will have my personal congratulations if you have finished the Demo with all three Crown types ːsteamhappyː)

Please keep the feedback coming, it will only make the demo and full game better! If you've already played it, consider leaving a review!
Best,
Bianca
