Hello there!! I have officially decided to push the release date for the early access further to next year, specifically the 2nd of February. There has been a lot going on in life, and it is also the end of the year, so my schedule is hella tight, so I'll push the game a little bit further, so I'm not releasing a rushed version of it. Progress has been crazy fast in the last month! The interface got some major changes, and I have added 600+ elements to the game! Even if most don't have a combination yet... Now, why early access? ALCHEMIXUM has proven to be a game that needs a LOT of feedback on, specifically for the recipes, so by release, the game will have an in-game tool alongside a Discord Server link so people can suggest changes to element combos alongside give some general feedback, I'll focus on polishing what's already there and will NOT add any major new features for the game. The MAIN thing I'm currently missing right now is assets, the game's missing a lot of art assets, and I've figured I'd do each ALCHEMIXUM page's assets (elements, backgrounds, and etc...) every week! Like small drops, I'd gather suggestions throughout the week, and add them every Saturday or Friday! And most importantly, DO NOT buy the game in early access if you don't want to! I just want to have this thing out already and have some peeps testing it, but please do wait for the full release if you are excited for the full game but not quite comfy with the idea of early access being a thing lul. Bug bye!

