New Features/Tweaks
- Added 2 new chests into the shed behind Tree’s house for extra storage.
- Reduced smelting time of many items.
- Increased sale value of many items.
- Made the Pickaxe, Net, Tribal Mask, and other essential items stay in the player’s inventory upon death.
- Made Tree's Fireplace open when interacting with it instead of showing dialogue each time.
- Updated the Farming Village Robinhood quest.
- Improved the Introduction cinematic.
Bug Fixes
- Fixed water zones sometimes breaking if the player switched scenes while underwater.
- Fixed game-breaking issue that locked the player and UI if anything that killed the player was consumed.
- Fixed beehive honey respawning invisible sometimes.
- Fixed Tree's fireplace randomly burning out but still being interactable.
- Fixed Furnace and Sawmill slots duplicating if the player opened their inventory with their UI open.
- Fixed Puffers respawning instantly each time the scene was entered.
- Fixed dead creatures showing as alive for a moment before disappearing in certain scenes.
- Fixed both the Net and Pickaxe being super finicky and missing items that should clearly be hit.
- Fixed damage modifiers blocking the main damage value (items giving + attack damage would cancel the main weapon's attack damage and only give the + attack damage value).
- Fixed the Loading Screen showing only one game tip per session instead of a new one for each load.
Build 51.09
- Fixed the Flea Market scene showing only black when quickly fast-traveling to the Fishing Village and then rushing down the ladder.
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