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Build 51.08

New Features/Tweaks

  • Added 2 new chests into the shed behind Tree’s house for extra storage.
  • Reduced smelting time of many items.
  • Increased sale value of many items.
  • Made the Pickaxe, Net, Tribal Mask, and other essential items stay in the player’s inventory upon death.
  • Made Tree's Fireplace open when interacting with it instead of showing dialogue each time.
  • Updated the Farming Village Robinhood quest.
  • Improved the Introduction cinematic.

Bug Fixes

  • Fixed water zones sometimes breaking if the player switched scenes while underwater.
  • Fixed game-breaking issue that locked the player and UI if anything that killed the player was consumed.
  • Fixed beehive honey respawning invisible sometimes.
  • Fixed Tree's fireplace randomly burning out but still being interactable.
  • Fixed Furnace and Sawmill slots duplicating if the player opened their inventory with their UI open.
  • Fixed Puffers respawning instantly each time the scene was entered.
  • Fixed dead creatures showing as alive for a moment before disappearing in certain scenes.
  • Fixed both the Net and Pickaxe being super finicky and missing items that should clearly be hit.
  • Fixed damage modifiers blocking the main damage value (items giving + attack damage would cancel the main weapon's attack damage and only give the + attack damage value).
  • Fixed the Loading Screen showing only one game tip per session instead of a new one for each load.

Build 51.09

  • Fixed the Flea Market scene showing only black when quickly fast-traveling to the Fishing Village and then rushing down the ladder.

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