The Adventures of Tree

Dune Clockidy · Tiger Studios

Released
Mar 1, 2016
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Build 63

    Bug Fixes Fixed the 'Disaster' achievement being impossible to unlock due to the Yellow Toque being too warm and never allowing the player to take cold damage. Also expanded achievement to unlock if any warm gear is worn by the player and they die to cold damage. Made the Antique

  2. Developer post

    Build 62

    Bug Fixes Fixed certain creatures glitching out and disappearing for no apparent reason (especially the Doggie). Fixed the depth of field setting being visually disabled after loading a new scene. Come on by our Discord server and hang out, share screenshots, or give us developme

  3. Developer post

    Build 61

    Bug Fixes Fixed the Hills Village rendering only part of the scene and mostly showing sky after teaming up with the Rokzins game ending on some accounts. Fixed spelling and grammar mistakes with multiple tips displayed by the loading screen. Fixed spelling mistakes in multiple it

  4. Developer post

    Build 60

    Bug Fixes Fixed issues with multiple bosses glitching out and despawning in some instances. Fixed the Florp General staying alive and frozen inside the Town Hall after being defeated if the player exited the game too quickly after killing him. Fixed more instances where a false C

  5. Developer post

    Build 59

    Bug Fixes Fixed rare instances of the player being able to fall out of the rocket while in space, causing them to get stuck in outer space forever. Fixed some severe issues with the Rokzin Chief causing him to get stuck in his minecart, the ground, and other atrocious places. Fix

  6. Developer post

    Build 58

    New Features/Tweaks Updated MacOS support to 64bit client as 32bit games will not be supported by Steam starting February. Bug Fixes Fixed fast travel to the Farming Village being allowed during the tutorial which caused the player to go out of bounds and fall out of the world. C

  7. Developer post

    Build 57

    New Features/Tweaks Made it possible to catch the Blue Bird in the Swamp. Bug Fixes Fixed the Rokzer boss despawning on some accounts. Fixed Rokzer fire rocks not damaging the player. Fixed multiple older creatures being able to fall out of the game and never be seen again. Fixed

  8. Developer post

    Build 56

    New Features/Tweaks Updated/improved 8 item icons. Updated the Spiky Frog visuals. Made Navel Mines respawn. Improved the Main Menu and made the planet clickable. Bug Fixes Fixed the player getting stuck in a stunned state, unable to attack, if taking damage from too many enemies

  9. Developer post

    Build 55

    New Features/Tweaks Added a new shop character. Added 10 new glasses items. Updated the Main Menu scene. Updated multiple older item icons that were a bit rough. Updated/improved the design and art of three cave scenes. Bug Fixes Fixed a rare issue that sometimes showed the popup

  10. Developer post

    Build 54

    New Features/Tweaks Made dialogue not interactable while the Report an Issue Menu is open. Added a new safeguard that teleports the player home if they fall out of the game world. Added a warning popup if there is an error loading game data and an option to report the issue right

  11. Developer post

    Build 53

    New Features/Tweaks Changed the Hills Village Teacher quest to not require Florp Hides in case all Florps were already defeated before getting the quest. Bug Fixes Fixed Rexs being unable to attack the player due to their large jaw if the player just stood still. Fixed an area at

  12. Developer post

    Build 52

    New Features/Tweaks Reduced the amount of time required for items to respawn at the player after falling out of the game world. Bug Fixes Fixed Natural Hat not giving infinite energy. Fixed an issue causing many items (especially death chests) to disappear for ~20 seconds each ti

  13. Developer post

    Build 51.1

    New Features/Tweaks Added new 'Save Game' feature/button to Pause Menu so the player can save (almost) whenever they want now instead of relying on the 'Auto Save' checkpoint zones. Added new 'Report an Issue' feature/menu (use the Quick Menu 'Z' or Settings to open) that helps p

  14. Developer post

    Journey to Zormaghetti | Play Now!

    Hey everyone! After YEARS in the making, The Adventures of Tree just had a brand new DLC; Journey to Zormaghetti, released! This DLC brings the following new features: 1 new game ending 6 new achievements 7 new alien regions 40 new alien scenes 16 new alien characters 3 new alien

  15. Developer post

    Build 51.08

    New Features/Tweaks Added 2 new chests into the shed behind Tree’s house for extra storage. Reduced smelting time of many items. Increased sale value of many items. Made the Pickaxe, Net, Tribal Mask, and other essential items stay in the player’s inventory upon death. Made Tree'

  16. Developer post

    Build 51.05

    New Features/Tweaks Added more Loading Screen tips. Bug Fixes Fixed a critical issue causing the game not to be able to save when encountering an error loading save data on some accounts. Fixed an odd issue causing chests in some scenes to not load their inventory properly. Come

  17. Developer post

    Build 51.04

    New Features/Tweaks Made core quests auto-sort to the top of the quest menu. Lowered wind force in Ice Planes. Improved world map visuals. Added interplanetary fast travel options. Bug Fixes Fixed Ice Planes wind being able to blow the player out of the map. Removed access to hac

  18. Developer post

    Build 51.02

    Bug Fixes Fixed Chest UI slots sometimes being rotated at random angles. Fixed a transition glitch in the Above Waterfall scene allowing the player to jump out of the world. Fixed serious issues with the Shady Guy in the Sandy Village which led to an infinite item hack and other

  19. Developer post

    Build 51.00

    New Features/Tweaks Added new shop and quests character to the East of the Mountain Village. Added six new items. Added full input rebinding ability in settings menu. Added option to completely disable dialogue animation. Merged the ‘Interact’ and ‘Use Door’ and ‘Sleep’ controls

  20. Developer post

    Build 50.0461

    New Features/Tweaks Reimagined the entire first ‘core’ questline to aid in guiding new players through the game. Added a new character at the Sawmill to offer some introduction quests and information along with a new shop. Added new ‘Death Chest’ so 100’s of items don’t fall all