The first update has arrived!
It has been some time since the last demo release, and we have added some new content as well as made improvements to some existing content.
Localization
Added English localization support. (primarily machine-translated; may contain inaccuracies. Please report issues!)
Change
- Mission Nodes are now added to the map! Accept and complete objectives.
- Combat Timer implemented - faster victories unlock more exploration opportunities.
- Stance Bar & Break System: Introduced "Break Value" for damage-dealing cards. Higher Break Value = faster stance accumulation!
Optimizations
- Optimized the novice guidance in the combat section, with text prompts appearing in more appropriate positions and correspondingly shortening the guidance process.
- Added Stun Status Indicator for enemies. (never miss attack windows!)
- Adjusted a notoriously difficult mid-tier combat encounter - fighting two crabs was a bit too "skill-intensive" .
- Optional Boss/Mission Rewards now guaranteed to provide Legendary/Cursed Relics. (unless you already own them all
which is currently impossible) - Reworked Broodmother's Summoning Logic - two medium spiders attacking simultaneously was overly punishing.
- Simplified Starter Deck Mechanics for smoother onboarding.
Plan
- More events.
- More cards for the first place character.
