A big update that I've hoped fixes a lot of the issues from launch
CHANGE LOG
-Fixed Car Chase scene not displaying images properly
-Car Chase scene now displays fail image instead of cutting to black
-Fixed dead pixels in Yeah's (MC) walking sprites in the dirt road segment
-Changed how cassette tapes are called by the system, I _think_ this should cause less lag
-Fixed the Government Guy's battle not fading back in after completion
-Fixed battles persisting for a turn after a successful murder
-Added a comma to a certain scene to make it make more sense grammatically
-Made this same scene not skip over dialogue if proceeded by a choice input
-You no longer have to wait for the announcement to conclude at the train station before boarding
-Changed an animation frame in regards to the train to make it look more natural
-Updated Wii controller support
-Updated the intro "PRESS ENTER" text
-Stopped self def tape crashing/softlocking the game
-Stopped self def tape having flicking images
-Stopped self def tape persisting the punching image onto the intuition portion
-Made 7 days tape fade out when selected
-Made 7 days tape reshow song choices instead of having to back out of the menu and re enter
-Made 7 days tape return you to the cassette menu instead of closing the menu entirely
-Made 7 days tape return option part of the list instead of the back-out function being handled by its own logic, pressing return (X on keyboard, B on XBOX, B on Switch (I think) 2 on Wii, and circle on Playstation)
-Made "Return" the bottom of the list, and not Welsh tapes
-Changed the movement of the outside church graphic, so it doesn't awkwardly cutoff at the bottom
-Changed icon image
-Fixed typos
-Fixed when selecting a place on the map it would repeat the prompt even when declining to enter the location
-Changed overworld map to always be sprinting, pressing shift (X on XBOX, Y on Switch, Square on PS, and I have no idea on Wii, maybe B?) will now slow the player down instead of speeding up
-Added prompt on overworld map on the first viewing to guide the player to know what to do as this had been confusing some people
-Added text boxes to the over world so the text is no longer printed onto the map with no background, it looked kinda ugly before
-Added SFX when leaving the shop
-Changed the Police officer to use the default text printing sound
-Added a couple of FX to the ending of a certain route
-Fixed battle backgrounds, they now properly execute waving depending on the amount of times you'd been attacked during the fight
-Added SFX when moving options on the title screen
-Credits can now be skipped
-Credits now bring you back to the title screen instead of just hanging there
I hope this addresses issues, I've worked pretty hard on this haha
I hope you enjoy :)
With Love
-Rambi
