Hello everyone!
Update 1.2.0 has officially arrived, bringing a host of new features & balancing tweaks for all adventurers.
💎 First Ever Sale: 30% OFF!
I'am thrilled to announce that the game is participating in its first-ever sale! To celebrate the Steam Festival, you can grab the game at a 30% discount starting this Sunday evening through March 2nd. There’s never been a better time to start your descent (or ascent!).
🛡️ Patch Notes - Version 1.2.0
New Content
Phoenix Blessing: Feeling stuck? You can now activate this bonus every 10 lost games in the hero selection menu. Your next run will start with +3 Armor to give you that much-needed edge!
Early Game Variety: Added 3 new enemies to the first floors to keep you on your toes.
Shop Expansion: 3 new items have been added to the shop's inventory.
New Achievements: 3 new Steam achievements are now live for the completionists out there.
Helpful Tips: Added 3 new gameplay tips to the Game Over screen to help you refine your strategy.
Balancing & Adjustments
Late Game: Difficulty on Floors 9 to 12 has been slightly lowered to make the final stretch more balanced.
Early Game: We’ve tuned the first 2 floors. To compensate for the new monsters, we’ve increased the drop rate of Health and Mana potions.
The Dancer: Base HP increased from 26 to 30. High-performance dancing is exhausting, after all!
The Seducer: Buffed his unique skill, increasing the HP gain from 3 to 4.
Bug Fixes
Shop: Fixed various translation errors.
Compass: Fixed a bug where the Compass reward could be obtained without meeting all the necessary requirements.
Cursed Dungeon Mode: Fixed the Anti-Curse Potion which was providing an unintended permanent advantage.
Item Logic: The Anti-Curse Potion now correctly appears in the shop during Cursed Dungeon runs with a 50% spawn rate.
Thank you for your continued support and feedback. Good luck with your runs!
