
Tunguska 2 Dev Progress Update
Happy New Year! Over the holidays, I was able to make some nice progress with the sequel - Tunguska 2: Whitefall. The game world can now transition from normal state to the fearsome Whitefall state!
The event begins with the white substance falling from the sky, gradually covering the ground. This period would last for days, during which some special gameplay would be available.

And then when the "snow" stops, a visitation/blowout will take place, followed by a transition of the map into full Whitefall mode, with howling winds, freezing temps, foggy air, and something more scary...
Fellow Ghoul Hunters, allow me to introduce to you the "Meatball", a type of Monolithic Manifestation (or MM). Like the Distortions, they are a reflection of what's going on in another dimension, linked to our own by the Whitefall; but unlike the Distortions, they are restless, invincible, and seem to have a mind of their own. They dominate the Zone during Whitefall, and you must stay vigilant!
How Whitefall Works
There will be three states for the world of Tunguska 2:
Normal State
Everything appears as usual - weather is nice, the Zone seems peaceful, and it's populated by humans who swarm in to collect the "garbage" left over from the Whitefall. They'll also be fighting each other to gain territories, which is essential to prepare for the next Whitefall.
Transition State
The mysterious white substance begins falling like snow, and it absorbs energy from the world, resulting in dropping temperatures. This state lasts for several days, and human prospectors will be scouting the Zone for "hotspots" - locations with unique anti-heat signature that have a higher likelihood to spawn artifacts. And then, traps are laid there to collect the artifacts during the next state.
At the end of this state, a slow-progressing blowout takes place, and whoever wishes to stay in the Zone, survive the Whitefall, and collect artifacts, must find a safe underground bunker to hide. That's why holding a turf is important.
Whitefall Visitation State
As shown in the video, this is the most hostile state, but also the most lucrative. Those who manage to find a safe bunker to hide through the blowout will emerge, heavily armed and protected, to stalk the Monolithic Manifestations and collect the artifacts they leave behind. But there is only one way out of the Visitation before the next blowout happens that ends the state, because not even those hiding underground can survive it. You must find one of the "Rabbit Holes" and initiate a phase walk called "Silt Stride" which teleports you outside the Whitefall zone. And then, if you survive all this, you get to keep the artifacts and get rich.
Sounds exciting? Keep an eye on the updates - I'm working on a full-feature demo!
Until then :)
