Hi all,
More often then not my ideas come when I'm in bed for five minutes. They all seem great, easy to implement and very much vital!
More often then not, the next evening is wasted on those idea's and ends on shift-deleting everything I worked on that evening. Usually its one of the following reasons; it's not easy to implement, it's not even fun or just does not work in the game as expected. Just another idea that took an arrow to the knee.
Releasing a demo during the october steam next fest is still the plan. That is still a few months away but game dev time flies unfortunately. At that time the demo needs to be fun and at least show where the game is (going) at.
It easy to get sidetracked, just as hopefully in the game, but first the base/essentials need to be done. Something I'll try to keep telling myself when I go to bed.
Next game-update I'll hopefully can provide a roadmap of some sort to see what I'm working on and what to expect. Cheers,
Antihero
