Updates:
The next game update is Expected on 12/20/25
Main map expansion:
Cemetery area landscape has been expanded
Additional enemies added to the area.
Additional buildings and structures added to the area, (church & ritual area)

Improved Lighting:
Main map lighting tweaks and Performance Improvements
Cathedral map lighting for the Nightmare Maze area has been added previously that area had little to no lighting.
In game menu material adjusted so in game lighting does not affect how bright/dim it appears.
New Graphics Setting Options:
Menu graphics settings tab has more options.
Adjust fog density option
Turn off Volumetric fog option
Turn Mega Lights On/Off *For Raytracing enabled cards only (Turned on it provides performance improvements as lighting is moved to the GPU.)
DLSS/FSR is also currently being tested and tuned once it has properly been integrated and tested DLSS/FSR options will also be added to the graphics menu.
New Pistol Weapon:
The pistol model has been updated to better match the rifle.
New pistol firing mechanics added
Standard firing is now 6 rounds instead of 12
Pistol checks your XP, if you have enough available XP it fires a charged shot which instant kills/incinerates enemies. If you do not have enough XP it will do a standard fire.

