On May 4th, we showcased our prototype at an indie game event in Japan and had players try out the early demo.
https://x.com/projectlilyBYA/status/1918591363253227540

In this version, they could:
・View the character
・Use melee attacks
・Use magic attacks
・Move and jump
That’s it for now — it's still an early prototype, not yet fully functional.
Even so, we received tons of valuable feedback, and the experience was incredibly helpful!
Today, we'd also like to share the current development roadmap that we presented during the event:
By June 20:
→ Complete a full prototype (with placeholder assets)
By September 30:
→ Complete a playable demo for Steam Next Fest
Here’s what we plan to include in the prototype by June 20:
・Upgrade system
・Aerial attacks
・Machine gun-style magic
・Grenade-style magic
・Four elemental magic types
・Shift into fire/water/wind/ground mode *
・Boss battle
・Puzzle mechanics
・Improved enemy AI
*

We’ll continue development in this direction, and we also plan to post here more frequently.
Thanks for your continued support!
