After its release, “JumpToSpace” for three days was for authors only.
In order to make “JumpToSpace” for purchasers, we drilled and modified it.
*The game may be heavier due to the placement of some new objects.
Adjusted the difficulty level from the beginning to the middle of the game.
Modified
- Added some beds for the early stages. Please look around and find them. It seems that they are not on the ground.
Added some objects to prevent falling in the early stages.
Added a bed for prisoners. If you see the knight in action, you may be able to escape.
Added some hidden jumps in the beginning.
Other updates
・Added explanatory subtitles in the beginning.
We prayed to weaken the wind, but it didn't change.
We gave a low kick to the author who is not good at designing difficulty levels.
Temporarily removed BGM of the last stage
・Temporarily removed some gimmicks
Bugs not fixed
・Moving objects go to a position where you can't get on and you can't progress (can be fixed by save & load)
・Timer does not support notation of 100 hours or more
・Multiple shadows of knights
Upcoming updates Plans
-PAD and controller support
-Lighter weight
-Hiding subtitles once seen
-Support for English subtitles
Unconfirmed
-Unknown if Steam achievements can be achieved
-Bug with too loud initial background music and SE settings
Currently, the knight has a limited cliff grab range and cries about his arm strength being weak from various people.
He has recently started strength training. The effectiveness will depend on the player's goal percentage.
