Hey there strays!
So glad to finally implement the quest and email systems into Mow Meow! Apparently making them work nicely in multiplayer was a challenge. ːTECsweatːːbbtcatː
On this build we have 16 emails and 2 questlines. Please let me know what you think of the UI flow! I mean, I think it's good but... of course I'm going to say that! ːcsdsmileː
The start of the questlines could be better, so if you're stuck here's a hint - one is by standing on the litterbox in the water for a second, the other is by reading the first email, then wait for the emails. ːmoustachepussː
I can't wait to start adding a bunch of NPC questgivers, but before that happens, I need to work on new sections!!!! That will be the next focus. Want to be kept in the loop? Join the Discord or visit the blog. ːpraisesunː
What's in the build
Email system (16 emails for now)
Quest system (2 questlines for now)
Achievement viewing system (click on one!)
Code system (should be fun)
Puma meow has a voice (and some altered lines)
Transparency on trees and houses when player is behind them
Floating catnip amount per patch
The cats have eyes now (can disable in settings, customization later)
Quality settings (dropdown in settings)
FPS counter (check settings)
Reroll shop items (unlocked at higher level)
New furr, hats and shoes
Button for website added to main menu
Dynamic HUD buttons added for email and quests
Players with s at the end of their name should show up correctly in join screen
Command list in chat
Added /log (chat alerts with 3 different levels) and /xp commands
Max level increased to 25
3 new achievements
New NPC (say hi to Dr. Katz)
New album (afurrmation meditation CD for some reason)
Updated how to play graphic (hit x or view button to open email/quest)
Get XP when wearing something new for the first time, reading an email, or completing a quest
Altered what is required for a level up
Added new starting messages, one for keyboard users and one for controller users
Hitting enter on the join code input field now joins the game
B button (xbox) now closes equipment or email/quest window
Bunch of bug fixes, quality of life changes, tweaks and little additions to the game
GIFs

Email and quest system..

Every catnip patch mowed floats the amount..

Click an unlocked achievement for the cat pics..

Code system features some weird stuff..

Dr. Katz and his totally legit meditation album..

The cats have eyes..

Transparency when behind trees and houses..

Can now reroll items at the shop..
Codes!
Eventually these codes will be told by NPCs, email or other ways. For the timed ones, the higher level you are, the longer they will last and the quicker the cooldown will be. Here's the ones in this build:
Code | Effect | Cooldown |
|---|---|---|
player.setscale 9000 | make player bigger | Timed - size |
itty bitty | make player smaller | Timed - size |
speeditup | makes the player walk really fast and mow a lot faster | Timed - speed |
fly | makes the mowing key/button go up in the air | Timed - gravity |
loooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooong | makes the player able to extend longer | Timed - stretch |
longcat | makes the player able to extend longer and stay long | Timed - stretch |
show me the money | acquire 444 catnip | Daily |
freenip | acquire 500 catnip | One time |
help me | acquire 555 catnip | One time |
rosebud | acquire 499 catnip | One time |
stream | show random image from stream (only one for now) | Timed - stream |
That's it for now
You're awesome! Thank you so much for playing Mow Meow - seriously it means a lot!
Be sure to follow me on Twitch for creation streams and this YouTube channel for some past dev streams.
(also, the event cover used on this post is beta capsule art from this awesome artist)
- sorryaboutyourcats
