Build 0.1.17 release
Create a fresh save file, or you'll experience bugs!
Skill Cards are currently disabled for balancing purposes.
Additions and Fixes:
Turns out, there was a bug, causing Bullet DMG leak with T1_Projectiles_Reward card and split bullet effect. This caused a limitless Bullet DMG rise. It is fixed now. Because of this bug, some stuff was changed:
- Max health for all bosses has been decreased.
- Health growth for enemies has been decreased.
- SMG base damage is now 12.
- Sniper Rifle Critical DMG is now 200%.
- Sniper Rifle now loses the DMG on piercing, just like all other weapons.
- Perks, that are relying on game stats (Amount of enemies killed and amount of souls collected) have been adjusted to current pace of the game.
Other changes:
- Added a circle fill effect to pickups, that are under the effect of Utility card 12 effect.
- Player is now fully healed on entering the Final Boss arena.
- Changed enemy amount during Valkyrie Mini Boss fight.
