Source: Steam Community (opens in a new tab)
Build 0.1.6 release
Create a fresh save file, or you'll experience bugs!
Skill Cards are currently disabled for balancing purposes.
Additions and Fixes:
- A lot of balance changes to the Health and Luck cards.
- Default re-roll chance changed to 3, with additional 2 obtainable in utility card.
- Health Pickup now restores 50% of Max HP.
- Decreased the duration of invincibility.
- Nerfed Pistol a little.
- For some reason most of pickups were healing the player. It's fixed now.
- Mage Girl and Flying Golem shouldn't go outside of arena now.
- Pickups are now enabled and are spawning each 25 seconds.
- Mushrooms now deal more damage to enemies.
- Power Bullet pickup shouldn't melt down champions now.
- If Player collected all Utility cards, Souls will spawn instead.
- Enemies after 15 minutes got a big HP buff.
- Last 3 bosses and the Final Boss received a lot of HP.
- Utility card that was taking Player's HP now should properly work.
- Dragon Mini Boss now attacks two times faster.