Hello everyone!
Welcome to the first devblog of our game, Boss Of FCs!
From time to time, we want to keep you updated on the latest developments of our game with these kinds of updates.
I’d like to talk a bit about what we’ve done so far and what our short-term goals are.
DEVELOPMENTS SO FAR
Boss Of FCs has been in development for about a month, and we've made significant progress in creating the game’s content. Apart from a few minor UI bugs, the visuals we’ve shared on our Steam page are largely representative of how the UI will look.
As you can see below, here’s a "Work in Progress" screen of a player that is still under development.

At the same time, we have started establishing connections between different pages and integrating the "dummy" data used in UI development into the game. Since 95% of the UI design has already been planned, one of our priorities is to quickly complete this stage and shift some focus to back-end development.
Of course, these are not the only developments we’ve made, but since we’ve shared the most crucial aspects of the UI, we don’t want to overwhelm you with too many details. UI visuals and the GUI Pack may change, but we can say that we will stick to this UI template in terms of overall design.
SHORT-TERM GOALS
Our goal is to create playable content as soon as possible and move into the testing phase. The entire team is working with great dedication to achieve this. Over the next month, we aim to make visible progress (while also keeping you updated at regular intervals).
We are excited about our game and can't wait to share that excitement with you!
Soon, we’ll be sharing our community urls here so we can stay connected!
Stay tuned!
Best regards,
Altair Games
