Demo is out!
Meowdy there!
After many iterations and polish Mister Gato Idle - The Meowsiah demo is ready to play!
I hope you enjoy playing it. I welcome any feedback about the game and any features you would like to see. This is a solid base and the game can really expand.
Features:
- Play up to zone 25, you can continue to play after beating zone 25.
- All planned features are here.
- Play the minigame Banjo Hero which is similar to other rhythm games. Claim rewards based on your high score.
- No P2W, no MTX, no red dots, etc. It's not a mobile game despite the way it looks.
- Offline rewards with no cap based on a KPM system.
- Loot system with rarities and 3 different Unique items.
- Random skill generator instead of set skills. No skill trees!
- upgrade your base skill with an orb system, customise it how you like.
- Super Banjo Mode if you want to play actively.
- Manual save and load and a emergency backup save method. Game needs STEAM cloud.
Known Bugs
- at some point you might lose all of your skills. At the moment skills are a little underpowered so losing these is not that bad but it does happen and it's something I'm looking at
Read the Meowpedia if you want more information in game:

Check your version, should be 1.04 at the time of writing:

Early tester with no idle/incremental game experience finally beats wave 25:

