Good Meowning!
I'm working on minigames to play inside the idle game. The idea is you can find a rare arcade token or it will be time limited and you can play a variety of skill based arcade games. Your score gets converted into coins/crystals so the better you do the more rewards you get.
So far I have 2 working prototypes that need some polish.
This is a prototype for "Flappy Bird" style game. The walls fall from the top and there is a gap for the player to jump through. The walls gets faster as the game goes on. Instead of dying when you hit the bottom, you can remain at the bottom but crystals spawn at different heights which are worth a lot of points forcing you to decide to move to collect them or not:

Next is quite exciting, it's a rhythm game using one of the ingame songs. The notes fall and you press the right key awarding more points for perfect timing, etc. I'm aiming this one to be a little bit more like New World's rhythm game in complexity so there won't be any fancy holds/star power etc.

There are a lot more minigames I could make. If you've any ideas let me know!
