- Shield Wall now terminates correctly.
- Random encounters now correctly reset when leaving and re-entering the dungeon.
- Fixed minor misalignments on some enemy status indicators.
- Fixed a tutorial-only event symbol in Hospital 1E being visible with tutorials disabled.
- Fixed map icons for tutorial-only events being visible with tutorials disabled.
- Fixed false wall map indicators not resetting when starting a new game after quitting to menu.
- Removed a visible out-of-bounds event symbol from Hospital 1C.
- News and updates
- Minerva Labyrinth
- v0.4.12 - Misc fixes
Source: Steam Community (opens in a new tab)
