Currently in Development Version v0.4
Update Content: Added Hat Equipment

When monsters spawn, there is a small chance they will be wearing a hat. Defeating them will cause a hat to drop. Hats have armor value and various attributes, divided into three quality levels (Common, Excellent, Rare)

Each armor value can completely block one instance of damage (ignoring the monster’s damage value). Once the armor value is depleted, the hat is destroyed.
Different hats have different attributes:
- Some change attributes immediately when equipped.
- Some provide attribute bonuses while worn.
- Some trigger special effects every time you complete a level.

Only one hat can be worn at a time (obviously). Equipping a new hat will replace the current one
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