🔧 NEW FEATURE: Gear System
The biggest addition in this update. Gears are a brand-new collectible system that adds a layer of strategic depth to your land operations.
Collect Gears on the map — Gears now spawn during land map generation. Click to collect them into your inventory.
Equip Gears on Pipe Valves — Attach gears to valves to boost resource extraction. Each gear has a rarity tier with different power levels.
Multiplies Amount — Gears provide bonuses: resource yield, scaling with rarity.
Gear Inventory UI — New inventory panel lets you browse, select, and manage your gear collection.
Visual & Audio Polish — Gear rotation animations, particle effects, ticking audio, collection/equip sound effects.
Smart Equip Validation — Can't equip gears on building-connected valves (shake + red flash rejection feedback).
Persistent Save/Load — Your gear inventory and equipped gears are saved and restored between sessions.
🌍 NEW FEATURE: Curved Land System
The foundations of planetary curvature are in. Land surfaces now curve to simulate the shape of small planetoids.
Underground Environment — New textures, materials, and assets for the subsurface layer beneath the curved terrain.
⚡ IMPROVED: Lightning & Battery System
Battery Discharge Effects — New visual lightning effects with particle waypoint generation, easing curves, and configurable ramp-up.
Battery Charge UI Animation — Battery charge state now displays with a dedicated charge animation in the UI.
Balanced Lightning Pricing — Lightning power values, pricing, and hold durations tuned for a more satisfying risk/reward curve.
🤖 IMPROVED: AI System Overhaul
Utility AI for Attacks — AI opponents now use a utility-based decision system, making them smarter and more unpredictable.
Reactive Attack Response — AI retaliation system has been fixed and improved.
New AI Mechanics — Smarter targeting with grudge and forgiveness systems.
AI Land Bidding — Reworked bidding logic for AI competitors.
⬆️ IMPROVED: Upgrade System — Auto-Apply in Land
Town upgrades now auto-apply when entering land — No more manual re-purchasing.
Hidden redundant buttons — Upgrade buttons for auto-granted upgrades are now hidden.
💰 IMPROVED: Loan Shark & Debt System
Accurate Total Debt Display — End-of-year debt projections including interest on existing loans.
Dynamic Debt Updates — Total debt label updates in real-time as you take or repay loans.
🔍 IMPROVED: Scanner & Movement
Smoother Scanner Movement — Ground plane projection fallback and smooth lerp interpolation.
Better Mouse Scroll Handling — Refactored scroll input for more intuitive zoom.
New Scanner Mine Prefabs — Updated visuals with new materials and improved scaling.
🚛 IMPROVED: Hovertruck System
Vehicles are now significantly smarter about where they go and when they go there.
New Vehicle Speed Upgrades — Additional speed upgrade tiers for Hovertrucks.
New Vehicle Capacity Levels — Added Capacity Level II for improved transport efficiency. Distance-Aware Routing — Vehicles choose the nearest profitable target instead of the first one found.
Predictive Dispatch — Vehicles estimate arrival times and pick drills that will have resources ready.
Stale Target Detection — Vehicles automatically redirect mid-route when targets are depleted.
Silo Pile-Up Prevention — Dispatch checks incoming capacity before sending more trucks.
⚖️ BALANCE CHANGES
Fuel Bidding — Adjusted for fairer economy pacing.
Company Sell Prices — Tweaked sell price ranges and gold extraction speed.
Bidding & Scanning Costs — Rebalanced for improved early/mid-game flow.
Silo Attack Duration — Updated for better gameplay feel.
Removed Price Deflator Attack — Simplified the attack roster.
Removed Thermal Upgrade — Cleaned up upgrade tree.
Meteor Count — Increased max meteors from 8 to 10.
Land Map Generation — Tuned generation parameters.
🎵 AUDIO & POLISH
Company Landing/Takeoff Audio — New sound effects and animations.
Vacuum Upgrade Descriptions — Updated for clarity and consistency.
Async/Await Refactors — Smoother animations and particle effects.
Speed-Up Button — Now uses press threshold for more reliable interaction.
Attack Tracker UI — Enhanced visuals for tracking active attacks.
🐛 BUG FIXES
Fixed gear consumption when equipping on building-connected valves
Fixed total debt calculation not including interest on existing loans
Fixed land bidding issues
Fixed energy mine particle removal
Various bug fixes and stability improvements
