Some graphics still need to be added or replaced, but the overhaul is going well!
All 16 new biomes now have their terrain tiles done, and water animation is also getting tweaked.
The shader previously used to recolor tiles between biomes has been removed, further increasing performance overhead, allowing the screen to be more easily filled with the new, larger tiles!
Next, we'll be working on adding or updating sprites for buildings, vegetation, and other details.
After all the new graphics are complete and checked-over, (and a quick playtest for balance adjustment is done), this update will be published.
