Black Giant Spider
Hi all!
Several weekend fixes:
- new: replaced our own Steam API native libraries with steamworks4j - they provide more functionality (e.g. Steam Workshop items!)
- new: units with potions will have potion marker
- update: option to disable permanent death (however, Death Seeker will always have permanent death enabled)
- update: confirmation dialog when using potion (to avoid accidental usage), can be switched off in Misc options
- update: warning message when game is started by double-click on jar file (we need to load bunch of libraries from bat file)
- balance: Time Shift subtracts already used actions, therefore unit will act only three times total
- balance: Greenskins campaign added Black Orcs
- bugfix: intro conversation played before hint
- bugfix: consistent new/edit/remove team buttons behaviour in custom battle dialog
- bugfix: melee-close ranged attacks on static objects will be considered melee attack. It's a very rare scenario, e.g. attacking treasure chest with capture net when standing close will do damage.
- bugfix: ensnare won't do damage even when boosted with DoubleDamage. Attack enhancements (e.g. Fire Strike) will still apply.
AOF3 progress update: ALMOST DONE
Both campaigns were properly play-tested and balanced. Two major things to-do left:
- forest story fixes and proofread - in progress, should be ready somewhere in April.
- video trailer - in progress, should be ready till end of Jun.
All of best,
Les
