Hey everyone,
After a 2 year journey, I’m excited to share that Filthium Zero is officially out now! 🥳
A quick backstory: 2 years and 2 months ago, a spark of inspiration struck and I set out with a goal of releasing my first game within a year. After that first full year of learning game dev and working on the game, I had only started figuring out the main gameplay elements, what my game would really be about and how it could stand out in the genre. It ended up taking another year to actually work everything out and reach the finish line.
It has been the most intense learning experience I’ve ever had. This project brought together all of the areas I had worked in before - 3D, animation, sound, UI, graphic design. The actual game development was completely new territory for me, but it was the thing that tied all of those fields together. Making a game really feels like the ultimate creative experience.
I’m super grateful for every contribution, comment, suggestion, bug report, wishlist, playtest, and for anyone who simply followed along the development. The hugest thank you to all of you!
I’ll be eating some cake now, but stay tuned for more updates!
Best,
Marcis
- News and updates
- Filthium Zero
- Filthium Zero is now out on Steam!
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.
