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Update v1.2.35

-Fixed bug where stairs were not always generated correctly in random dungeons
-Fixed bug where world items were not rotating

We spent most of this week working on the port from XNA to MonoGame and I'm happy to say it's nearly complete. I will probably release it as a beta branch preview sometime next week. The MonoGame version already offers improved performance, especially when loading in new chunks.

This port paves the way to upgrades to the lighting system including dynamic shadows and an eventual conversion to deferred rendering.