-Your Regen stat will now provide passive health regen when out of combat
-Stamina regeneration is now proportional to maximum stamina
-Reduced the amount of stamina you lose when taking damage
-Reduced the amount of stamina that jumping consumes
-Any stamina stat you have over the base amount will provide minor stamina regeneration while swimming
-Any regen stat you have over the base amount will provide minor mana regeneration while casting
-Percent damage increase per point of Power is now a linear 1% at 60 power and higher
-Mana per second increase per point of Regen is now a linear 1% at 30 regen and higher
-The Crit stat now has a reduced effect on targets level 21 and higher
-Your weapon is now automatically hidden in Build mode
-Reduced how far the water glow effect extends underwater
-Fixed bug where accuracy stat wasn't being reported correctly
- News and updates
- Counter Spell
- Update v1.0.51