-Updated threat generation logic for traps
-Lowered Survival enemy limit from 50 to 40
-Fixed bug where portals would not completely despawn
-Reduced the decay time of enemy corpses
-Bleeding out will no longer count as a kill
-Held players can no longer be revived
-Optimized collision detection memory usage
(You must select Reforged from the Counter Spell properties beta tab to receive this update.)