This update saw some big changes to the UI and experience, and made many improvements in the backend code to enable this and future updates.
Improvements
- Battle UI overhaul: new Animus and Vis bars, layout overhaul, casting "zones"
- New Animus icon
- Hands hide after card play to enjoy the magic
- Replaced end of round screen with an in-game sequence
- Removed the end of round screen and replaced with a Ritual Toll animation
Fixes
- Updated the tooltip to have less erratic behaviour and show resource amounts
- Animation transmission logic decoupling
- Graphical object management backend logic
- Created synchronisation logic for the resolution log
- Card draft time out bug
