Hi everyone,
please welcome a new update with some game play features.
First of all, a few words about the new features:
1. We're introducing ore types that you will be digging for under the ground. There are 6 types overall (coal, iron, copper, silver, titanium and gold) with different visual appearance and durability. The loot corresponds to ore type. So the gold mine will be the rarest and hardest. Building stones, salt and clay will drop out of a common rock.
2. The character will lose health near mob respawn points. So try not to spend too much time near the acid fog. These are the only places under the ground where the hero will lose health.
3. Right next to the underground entrance you'll find a chest. It's required to add a tutorial later on and you can store your first findings in it right away :)
Bug fixes:
1. Fixed the bug with underground walls.
2. Fixed the bug with saving health level.
Currently, we are working on the game's flora. Soon we are going to add drought and the Witch's ultimatum. Right after that, we are going start changing effects system for characters to improve the balance with equipment and weapons. At the same time, we are designing new UI schemes based on your feedback as well and working on animations for new locations.
Congratulations to everyone with the start of the school year. :)
Have fun in school!
Ellada Games Team
Update 0.9.018 Hotfix v1 [2017-09-05]
- Minor bugs fixed
