Patch 1 (v 4.9.1) Notes:
Patch 1 is finally released, and the main additons are:
Steam achievements implemented and verified
Steam cloud save/sync implemented and verified
Checkpoints now save game progress
More secrets and hidden content!
Full patch notes below!
Bug fixes:
Fixed a bug where dialogue and audio lines continued playing after resetting / reloading checkpoints
Fixed a bug where keyboard buttons / glyphs would sometimes show up in UI elements even when using gamepad
Fixed a bug where absorbed element would not be cleared under some circumstances
Fixed a bug where player could get stuck inside vines as they are growing / spawning
Fixed a bug where player would sometimes fall through the floor as sublevels were loaded
Fixed a bug where picking up objects stopped working under certain circumstances
Fixed a bug where some interactible objects would not properly be destroyed under some circumstances
Fixed some physics issues related to blocks
Fixed some issues related to balloons
Fixed some issues related to wind pipes
Fixed a bug where some UI elements would stack on top of each other
Other:
Steam achievements implemented and verified
Steam cloud save/sync implemented and verified
Checkpoints now save game progress
Beating puzzle areas in later levels now save game progress
Blocks do not automatically drop / move when placed in wind pipes anymore (they must now be dropped before moving).
Loading UI remains a bit longer, until level has fully loaded
Event triggers changed so that player don't need to stand still as much during cutscenes / dialogue sequences
Dialogue sequences reordered and moved around to better balance between gameplay and story segments
Tweaked and changed a few details in the environment for chapters 1, 2, 5, 6 & 7
Tweaked and changed some details in puzzles for chapter 6 & 7
Expanded some chapters slightly
Added more secrets and hidden content
Tweaked the base audio volume for some dialogue lines, that was hard to hear
Options menu color tweaks
