Version 0.1.2 focuses on improving the looks of the environment and combat.
Combat
- New combat scene focuses on background to enemy/player contrast and perspective
- Updated combat fierce punch vulnerability so that using the wrong punch when you can get a fierce star now causes the attack to miss instead of the enemy going into a blocking state.
- Updated Florence tutorial combat sprite
- Updated UI positions
- Updated game over scene
Over World
- Updated various environmental assets for more noise and shifted color palette
- Updated Relis event (again I know, but I think I got it to where I'm happy with it)
- Updated minor dialogue all over
Fixes
- Fixed a bug where Hallow would move out of combat instead of striking a victory pose
- Fixed some UI spelling errors
Again, due to changes in some data, all previous saves and settings will be deleted to account for new data in the system. Thank you for your understanding
