It's a brand new year! Here's the first patch report of 2026 and where the Tale took the team last week...
Sara:
Socials management & community/influencer engagement
Jonathan:
Formal QE verification of game as a new player, file various issues
Can:
Enemy attacks and grunts
UI sounds
Compose new background tracks for Side of the World, Labyrinth
Chi:
Fix ropes so as not to go through player
Fix combat, geometry, camera edge cases

Diego:
Implement health persistence
Labyrinth: Fix edge cases with room generation
Rockley:
Infiltration: Improve performance and occlusion culling
Nirvana: Improve background visuals
