Hello, this is PlatypusQuad.
It has been quite a while since our last demo update.
Since then, I’ve been working on the overall structure and presentation of the game. Currently, I’m working on the latter half of the game and polishing the overall experience.

I’ll also be exhibiting the game offline at INDIECRAFT 2026, held in Seongnam, South Korea, from Friday, September 11 to Saturday, September 12
For the exhibition, I’ll be presenting an updated version of the demo that incorporates some of the additional details being developed for the full game.
Location: Special Exhibition Hall, 1F, Pangyo Tech 1 Tower
A Side Note
When I first started developing this game, I never imagined it would take a whole year.
I kept repeating the same cycle: implementing what I had planned, testing it, realizing I wasn’t satisfied with it, and then going back to the drawing board. Before I knew it, a lot of time had passed. I simply didn’t have much experience with game development.
Along the way, I realized that removing unnecessary elements can be just as difficult and time-consuming as adding new ones. It requires looking at the game again from the player’s perspective and identifying the parts that may be difficult to understand.
Well, I ended up spending an entire year doing both—adding things and taking them away.
I want to keep polishing the remaining parts right up until release. I also hope this game will leave you looking forward to whatever I make next.
Thank you.
