• Added an option to disable CPU autopilot in multiplayer level settings. "CPU 99%" tiles change to "CPU 100%" when autopilot is disabled, for precise behavior
• "CPU 0%" tiles should now work reliably with both autopilot settings
• Added 2 new music tracks by Baena for the nighttime city and nighttime forest backgrounds
• Difficulty settings are now saved between sessions
• Fixed issue where on level validation, inverters could prevent an automatic level from getting the automatic tag
• Fixed some potential sources of crashes
• Other bug fixes and minor improvements
- News and updates
- G-Switch 4: Creator
- Update features and fixes
Source: Steam Community (opens in a new tab)
