Black hole simulator is out I launched it at around 2:50 pm on April 14th like I said I would. I know the game isn't perfect and I will be working my tail off to try to make it better and better. The update next month will bring more content to the game. Gosh there was snow on the ground here in minnesota when I started on this and 6 months later there was still snow on the ground. But anyway, I'm one person I hand crafted all the artwork for this game and worked 40 hours a week and managing a full time job. I wanted to show the world some random dude could create something pretty amazing if the time was put in. I put everything I had into this game and I plan on continuing the same thing in the future.
1000 hours were put into designing artwork
500 hours were put into coding. I actually got better at designing art towards the backend of development.
I started this studio by only doing artwork and paying freelancers to code.
Other projects I worked on before this
Doodle td 1 and 2
Universe survivors
The other games our studio produced I only wrote the story of these games-
Cartoon cagematch
Road to place
Upgrader
I love making games tho this was definitely a fun experience and allowed me to get a feel for the work involved with making a game and I respect fellow game devs even more because of it.
Thank you for all the support over the years and see you in updates and future steam and mobile titles!
