Small update today:
0.5.0.10
- Stopped the profanity filter from filtering a bunch of dumb stuff. Let me know if it filters more dumb stuff that isn't profanity
- If a vehicle is destroyed within 10 seconds of the last person damaging it, that person now gets a point. e.g. Ramming someone into a wall (the wall destroys them) or they self-destruct as you're about to destroy them
- Balance: Reduced Large Cannon rotate speed
- Balance: Reduced Medium Cannon and Large Cannon damage slightly
- Toned down some cheat detection that I think was causing false positives
- Some work to try and improve interpolation etc at bad latencies
Bug Fixes:
- Fixed a situation where destroying someone via ramming them wouldn't credit you a point
- Fixed red tint on inventory parts being based on the non-adjusted cost
Coming next update: "Kill streak" type score multipliers for taking out multiple vehicles without getting killed, which will help boost the attractiveness of repairing/upgrading and staying alive vs. just self-destructing or always fighting to the death.
Game tip:
Instead of playing single-player, you can always go to Multiplayer -> Internet -> Host A Game instead and host an Internet game. You can still add AI to fight against, but people will be able to see your game in the server list and join it as well.